First Connection
Here you will be able to connect to the Boardroid device for the very first time.
Create a new file to add the code
First of all, create a new file in the src/webserial
folder, and name it boardroid.js
.
Linux/Mac
touch src/webserial/boardroid.js
Windows
echo "" > src/webserial/boardroid.js
Import the module in your code
If you are using the script tag, you can skip this step.
Module
import {Boardroid} from '@danidoble/webserial';
New instance of the Boardroid
class
Create a new instance of the Boardroid
class (by default, is not needed pass any parameter to the constructor.)
const machine = new Boardroid();
Make a function to connect
Now, let's connect to the device, since the connect
method is asynchronous, we need to use
await/async or promise to handle the connection. Or you can use the then
method to handle the connection.
function tryConnect() {
machine.connect().then(() => {
}).catch(console.error);
}
When the async function execute, never finish until the connection is closed, i.e: check this.
Why use tryConnect
function?
Webserial API only allow to call request serial if the user interact with the page, so you need to call the function.
Only request user interaction when you need a new serial device, if you previously selected a device, is possible to connect without user interaction.
Usually with a button, you can add the following code to the button:
<button onclick="tryConnect()">Connect</button>
FAQ
Here shows an example of what you should never do. The reason is explained in each example.
Never finish until the connection is closed
If you run the code below, the console never will print the message Connected
, because the connection still open.
this is because the connection is still open, and the async function never finish, unless the connection is closed or
serial not connected.
But when you disconnect the serial or if you not select a device in the prompt, the console will print the message
Connected
. So please DON'T do this, it's just an example.
async function tryConnect() {
await machine.connect().catch(console.error);
console.log('Connected');
}